E-Fabrication · Unit 01

Sketch Two Ways

Maker Foundations · Low tech

04

Today’s challenge

Turn a user need into criteria, constraints, and two labeled ideas.

Grade 3 focusPicture routines, modeled tool use, two-option sketches, and short spoken evidence statements.

Grade 5 focusStudent-managed roles, measurable criteria, material budgets, and written design decisions.

Successful student example for Sketch Two Ways

Success example · inspiration, not a design to copy

Look closely. What makes this successful?

The sketch shows more than one idea and labels how each part helps the user.

What to do

  1. Understand. Read the challenge. Circle the important need, rule, or safety limit.
  2. Plan. Use the thinking spaces below before you begin making.
  3. Make. Build, model, code, practice, or investigate carefully with your team.
  4. Check. Use evidence—not guesses—to decide what worked.
  5. Improve or explain. Make one useful change or share your strongest conclusion.

Engineer’s thinking

1. Who are you designing for?

2. What must your idea do?

3. What limits must you follow?

4. Sketch and label at least two ideas.

Evidence check

Show what you learned.

Your teacher will look for: A user-centered problem statement, criteria and constraints, and two labeled sketches.

My evidence

My next step

Exit reflection

Today I learned that because .

Next time I will .

How independently did I work?□ I needed coaching□ I worked with my team□ I can teach this skill