Grade 5 · 3D Printing · Lesson 13

Water-Saver Leak Alarm

Detect a small model leak early and alert a building user before water is wasted.

Time3 × 60 minutes + adult fabricationTeamsTeams of 3–4EquipmentSimple sensor circuit + optional 3D printer

Project inspiration · 3 images

See, build, and test

Use these images to understand the kind of making, details, and testing involved. They are inspiration—not designs students must copy.

Student directions · Grade 5

What will you make and do?

You will make a model leak detector with a removable probe in a shallow test tray and an alert outside the wet area. The teacher supplies and checks the sensing circuit.

Teacher overview: Students will plan the specific object described below, make and test a first version, then use their results to improve it. Read one step together, demonstrate the unfamiliar action, and let students complete that step before moving on.

  1. 1Plan your project

    Draw separate wet and dry zones. Mark where a few measured drops should land and where the battery, board and alarm will stay dry.

  2. 2Make the first parts

    Build the removable probe holder and model pipe or container. Keep probe contacts in their intended positions using the teacher’s circuit plan.

  3. 3Put it together

    Make a raised or separate dry enclosure for powered parts. With power off, let the teacher check connections before testing.

  4. 4Test it fairly

    First record whether the dry probe causes an alert. Then apply the same number of drops in the same spot and time the response for repeated trials.

  5. 5Improve one part

    Disconnect power before drying or moving the probe. Change one probe position or holder feature and repeat both dry and wet tests.

  6. 6Show and turn in

    Submit the wet/dry layout, drop amount, response times and false-alarm results. Explain that this prototype is not a building-protection device.

How will you know it works?

  • Detects the target amount quickly
  • Avoids alarms when the surface is dry
  • Keeps powered parts isolated from test water

Before you move on

Explain which measurement, input or design choice you are testing. Predict the result and record what stays the same so your comparison is fair.

Machine cutting, printer setup and electrical power-on require adult approval. A basic-materials model is a valid way to demonstrate the design when equipment is unavailable.

Keep your plan, test notes and before-and-after evidence with the printable design brief below. Use the detailed teacher plan and any coding guide for tool instructions. These steps continue across the lesson’s meetings, not all in one sitting.

Jump to input–output instructions ↓

No code · Grade 5 · Guided practice

How the project responds

What you will make: Explain and test the input–output rule without adding a computer.

The core project does not require programming. Optional blinking or timed-controller extensions need a teacher-selected board and a separate, matching circuit plan; do not attach this battery circuit to a computer pin.

Before you start

  • Teacher prepares and checks the exact low-voltage circuit, component ratings and LED current-limiting resistor where used.
  • Disconnect power before changing any connections; follow the main lesson’s safety directions.

Build it one step at a time

  1. Draw two boxes labeled input and output. Connect them with an arrow.
  2. Copy the rule below. Predict the output for each input state.
  3. Teacher checks the circuit and approves power-on. Change only the input, not the wiring.
  4. Run three trials of both states, recording what actually happens.
  5. If the result differs from the rule, switch power off and ask the teacher to check the circuit before adjusting it.

Your input–output rule

Dry probe → no alert; the teacher-approved wet-probe circuit detects drops → alert.

Predict, test and record

Write your name and date on the printed page. Run every test, note the actual result, and retest after one change.

Try this inputExpected resultActual result / retest
Before activating the inputNo alert/light________________
Activate input using the lesson’s safe testExpected light/alert________________
Return to the starting stateReturns to no alert/light________________

If it does not work

  • Keep the board, battery and alarm dry. Only the removable sensing probe belongs in the wet test area. A water probe may need a teacher-built transistor/comparator circuit; do not assume water can power a buzzer directly.
  • A diagram of a rule is an algorithm, not uploaded code. If you choose a programmable extension, first identify the exact board, input module and output ratings.

Make one change

Change one approved mechanical feature or probe placement, keeping the circuit unchanged, then repeat the same tests.

We changed __________. We predicted __________. Our test showed __________.

Teacher pacing: Use a 45-minute coding session: 5 minutes to predict, 10 to model a first working response, 20 for paired building, 7 for tests and 3 to save and explain. Continue in another meeting if setup or debugging takes longer; do not rush hardware checks.

Grade 5 support: Start with the working reference version, then explain each condition or state. Keep an input/expected/actual test log and change only one variable at a time.

Print support: The lesson’s Print button includes this guide, recipe and test table.

For teachers

Engineering standards

This shows how the lesson connects to the national NGSS engineering standards and what student work you can collect.

Assessed

3-5-ETS1-1

Teams define who needs the water-saver leak alarm and set measurable performance, safety, material, and time limits.

What students show: User-centered problem statement with criteria and constraints.
Practiced

3-5-ETS1-2

Teams compare at least two circuit, code, or enclosure ideas against the success criteria.

What students show: Labeled system diagrams and a recorded design choice.
Assessed

3-5-ETS1-3

Teams run a repeatable test—apply the same measured drops at the same locations and time the response—then change one variable and retest.

What students show: Test table, code or build revision, and evidence-based explanation.

Materials

  • Cardboard, paper, craft sticks, tape, reusable building pieces, and student-proposed materials
  • Project platform: Simple sensor circuit + optional 3D printer
  • Breadboard, paper-circuit supplies, or low-voltage power when needed
  • foil, wire, or water-detection probe input component or student-designed substitute
  • LED or buzzer alert output component or student-designed substitute
  • LEDs, resistors, jumper wires, copper tape, switches, and clips as needed
  • 3D Printing materials for an optional case, sign, mount, or model
  • Computer with approved coding or simulation tools when needed
  • Planning sheet, ruler, and test-data table

Teacher preparation

  1. Build and test one possible reference solution without making it the required design.
  2. Prepare a basic-materials table plus optional electronics and fabrication stations.
  3. If coding is used, prepare a starter option for a direct circuit rule, transistor switch, or optional timed alarm; students may propose another workable control method.
  4. Prepare optional fabrication templates and a file rule beginning G5_13.
  5. Mark adult approval points before power-on and machine fabrication.

Step by step

How to teach it

Day 1 · 0–20

Meet the user and define success

  1. Introduce the application: Alert a building caretaker when a few drops appear beneath a model pipe or container.
  2. Identify the user, need, criteria, and constraints.
  3. Draw a system map with input → code → output.
Day 1 · 20–60

Build a first solution

  1. Choose basic, electronic, and fabricated materials based on the team's idea.
  2. Build with power disconnected whenever electronics are used.
  3. Complete an adult check, then troubleshoot one connection or physical feature at a time.
Day 2 · 0–30

Create the behavior

  1. Create the first working control using a direct circuit rule, transistor switch, or optional timed alarm.
  2. Predict what one rule, connection, or code change will do before testing it.
  3. Make the system understandable with labels, diagrams, comments, or coding blocks.
Day 2 · 30–60

Test and improve

  1. Use the same procedure each time: apply the same measured drops at the same locations and time the response.
  2. Record at least three results.
  3. Change one code, circuit, or physical-design variable and retest.
Day 3

Fabricate and present

  1. Design a 3d printing part that protects, mounts, or explains the electronics.
  2. Adult reviews and operates fabrication equipment where required.
  3. Connect the finished system and demonstrate how the evidence improved it.

Assessment

  • Problem statement names a real user and measurable need.
  • Circuit matches the team diagram and uses components safely.
  • Program connects the intended input to the intended output.
  • Test conditions remain consistent and include recorded evidence.
  • Revision addresses a documented failure or user need.

Supports & extensions

  • Use color-coded wires and a photograph of each breadboard step.
  • Provide block coding or partially completed code with one change at a time.
  • Assign roles: circuit builder, coder, tester, and recorder.
  • Let students explain findings orally or with labeled diagrams.
  • Extension: add a second sensor, output, data display, or operating mode.

Safety & responsible use

  • Use only teacher-approved low-voltage classroom electronics; never connect projects to wall current.
  • Disconnect power before changing wires or components.
  • Use the correct resistor with every standard LED and stop immediately if a part becomes hot.
  • An adult handles soldering, laser cutting, printer setup, blades, and final power approval.
  • Keep liquids away from boards unless a sealed, teacher-approved sensor activity specifically requires them.

No-machine alternative

Build with cardboard, paper mechanisms, paper circuits, or a free on-screen simulator. Students may invent another safe way to model the same function, then compare ideas, test one variable, collect evidence, and revise.

Printable student design brief

The challenge

Create a working water-saver leak alarm for this need: Alert a building caretaker when a few drops appear beneath a model pipe or container.

Success criteria

  • Detects the target amount quickly
  • Avoids alarms when the surface is dry
  • Keeps powered parts isolated from test water

Constraints

  • Only the removable probe enters the wet zone
  • Power is disconnected before drying or rewiring
  • A cardboard enclosure is fully acceptable

Engineer’s notes

Our user needs…
The input tells the system…
Our code decides…
The output responds by…
Our test data showed…
We improved… because…